Mockup of two printed books

Experiencing Economics

The CORE Econ team

Ready-to-run games and experiments for the classroom.

Instructors Students

An ebook of experiments and games that you can run with your students online or in-the-classroom to help them learn economics through engaging in real-time decision-making.

Full table of contents
Red, blue, and yellow meeple figures in the game Merv.

Experiment 1Getting started with simple experiments

How can we make economic principles truly resonate with our students? This introductory chapter helps you incorporate experiments in your teaching and get familiar with the classEx platform. It provides three simple 2x2 games to get started.

Farmer's apples.

Experiment 2The apple market: A simple experiment in buying and selling

How do competitive markets work? Who trades and how are the gains from trade distributed between buyers and sellers? Students go to the Farmers’ Apple Market to buy and sell bushels of apples in a competitive setting. This experiment is the first encounter with a market experiment, where students act as buyers and sellers.

Coherence and coordination.

Experiment 3Coordination game: Investment

What strategic considerations drive investment behaviour and coordination? Students, grouped in pairs, must choose simultaneously whether to invest or not under different frameworks. A simple coordination game reveals the relevance of the framing context.

A team holding a rowing boat.

Experiment 4Public goods game

Are humans able to cooperate to achieve socially beneficial outcomes, or do they succumb to free-rider incentives? A classic public goods game where students must decide how much to contribute to a common pool. The game can be played with and without the possibility to punish free riders.

Aerial shot of a ring overpass.

Experiment 5The multiplier process

How does an individual’s choice of consumption affect the consumption, employment, production, and income of others? In this experiment, students experience the interdependence of demand choices and understand the multiplier process, the aggregate demand, and the business cycle.

Checking credit and debit statements.

Coming soonPhillips’ curve

Coming soon

A sliced apple on a cutting board.

Experiment 7An excise tax in the apple market

Who bears the burden of a tax? Students are back in the Farmers’ Apple Market, but now the local authority has decided to collect a tax for each bushel of apples sold. Students learn about tax incidence, deadweight loss, and taxation fairness.

Smoke billowing from smoke stacks.

Experiment 8Pollution, taxes, and permits

What policies are effective in mitigating negative externalities like pollution? Students participate in the market for coal, whose production generates pollution. The experiment provides insights into the functioning of Pigouvian taxes and pollution permits.

Two Couch's kingbirds.

Experiment 9The conflict game

When should people be competitive and when should they cooperate with each other to get a better result? This experiment addresses questions of cooperative and competitive behaviour. It also helps students understand basic concepts of game theory, including a Nash equilibrium, and how incentives affect individuals’ bargaining decisions.

A group of black telephones.

Experiment 10Network economies of scale: The Holophone

Why did some social networks succeed and become giants, while others offering similar services failed to take off? Students must decide whether to buy a new product whose buyer value increases with the number of units sold. The experiment offers a simple setting to discuss equilibrium dynamics, stability, and tipping points.

Computer screen with browser icons.

Experiment 11Competing standards

How did Facebook come to dominate the market for social networks? This experiment features a fierce battle for market supremacy between firms that offer products that are substitutes, in an environment where a product can quickly become popular and oust the competition.

Behind the book

Conducting economic experiments online and in the classroom is an effective way of getting students to use economics to think critically about the world around them and how it is represented in economic theory. Taking part in experiments motivates students by placing them in decision-making situations that correspond to the theoretical frameworks they are learning about. Watch co-author Humberto Llavador use the ebook with his students at Universitat Pompeu Fabra.

Thumbnail portrait of Humberto Llavador

There is a profound shift when students move from listening to lectures to experiencing the economic forces firsthand. Experiments are a remarkably effective way to get students to use economics to think about the world around them, boosting performance and curiosity, and creating a spark of enthusiasm that we, as instructors, find truly contagious.

Humberto Llavador

Universitat Pompeu Fabra, Barcelona School of Economics

Thumbnail portrait of Marcus Giamattei

With a classroom experiment, students can experience economic interactions and models. They become part of the model and experience, e.g. the tractive power of an equilibrium. They are emotionally activated as they experience fair and unfair, as well as rational and less rational behaviour. When being connected to the lecture content afterwards, it helps to create an immersive experience-based approach to learning.

Marcus Giamattei

Frankfurt School of Finance and Management, University of Passau

Thumbnail portrait of Ted Bergstrom

Experiencing Economics is aptly titled. It is hard to imagine that a chemist can put herself in the place of a hydrogen molecule. A biologist who studies animal behavior is not likely to know how it feels to be a duck. Economics students are lucky. They can be actors as well as observers of economic drama. Economics has developed powerful theoretical tools for analyzing human interaction. Students can learn about these concepts just by reading. But if they get to play a role in an economic experiment and then analyze the results, the strengths and weaknesses of the corresponding theory will become more real to them, and these concepts are likely to find a place in their lifetime mental toolkit.

Ted Bergstrom

University of California, Santa Barbara

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